SENIOR GAMEPLAY PROGRAMMER

Amazing at working with an existing codebase and developing new ones? Apply right away!

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Requirements

● Excellent C++ programming and systems design skills
● At least one major shipped PC/console title, with at least an intermediate gameplay programming credit
● Unreal engine gameplay programming experience
● BSc in Computer Science (or equivalent)
● Proactive, autonomous and self-motivating
● Strong communication skills

Beneficial Skills

● Cross-platform (PC, Xbox, PS) development
● Passion for first person shooters
● Experience with JIRA and/or Agile software development

Duties and Responsibilities

● Translate designs and requirements into clean and efficient code
● Create and iterate on features in an existing codebase, or from the genesis of a new project using effective, re-usable, effectively structured and annotated code
● Implement all technical aspects of games such as networking, animation, effects, UI, audio…
● Produce prototypes of gameplay ideas and features from design team
● Analyse, identify the causes of and resolve bugs that are provided by our QA team
● Serve as a technical expert and provide input and feedback as part of a team with our other programmers in discourse on how to structure systems and resolve problems;
● Communicate effectively with our design team & project leadership about the practical and technical concerns of proposed features and content, including timeframes and any relevant technical limitations.

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